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Showing posts with the label palworld

This simple addition will change Palworld with a win forever

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There has been a ton of content added to Palworld since Feybreak and up to the Tides of Terraria major update (version 0.6). I was convinced to start a new world instead to discover (or rediscover) the changes in the game. In summary, I enjoyed Palworld again and I am absolutely happy from falling behind on the new content. Although I discovered some issues that need to be addressed to further improve the game. But one thing is screaming that needs to be added while we're in early access. Assigning a Pal to a Bed needs to be in the game fast! We don't call them Pals without a reason. Players build their base, then assign their Pals to work, but it's a free for all at night? Strike while we're at early access, Pocket Pair. We should be able to tell our Pal which bed they can use. This will add more personality to the game and a personal touch of creativity to the base. Players often share base layouts on the Internet too. A show and tell of some sort which drives hype ...

How to turn off Hip Lantern in Palworld

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You can turn off your Hip Lantern in Palworld. That is you can toggle the Hip Lantern to three modes: always on, auto, or off.  Here's how to turn off your Hip Lantern: Hit [Tab] to open player your inventory. Select the Key Items tab. Right click the Hip Lantern and it will toggle between the three modes. If the item thumbnail is not highlighted, it will be off. Toggled the Hip Lantern to off with the thumbnail dark. Tested and the Hip Lantern is off. There's a campfire outside. I'm trying to see which version implemented this update; it appears to be a new addition in version 0.6. Specifically, I noticed that they added the text on the Hip Lantern tooltip saying: "You can also switch its lighting mode to keep it on at all times." But I was interested to find out how to turn it off.  The Hip Lantern can be crafted at Level 15 which costs 1 Ancient Technology Point. It's your primary light source when exploring the islands at night. But now players have to bea...

Palworld: Feybreak will release on December 23, 2024

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Exciting news as Palworld: Feybreak, Palworld's next major update, releases on December 23.  The major update will add a new island that developers claim to be six times bigger than Sakurajima Island . There is also a new Faction leader to beat, new weapons at your disposal (such as the M1 Garand, AK-47, SMG, and a plasma sword). And also new pals to capture. I'm mostly excited that they're adding another building theme. Specifically, are we expecting a new plantation? Check out the official trailer below. So now that I have Palworld at least to help me enjoy the winter break. And I'll say additional brownie points to Pocket Pair on adding a major season update despite their current lawsuit situation. I'm glad to see the game and the map slowly growing. This extends Palworld's overall longevity for both single-player and multiplayer sessions.

I finally found my new staple game - Palworld Review

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Mozzarina of the window, what is your wisdom? When I saw the Palworld ads as early as 2021, I knew it was going to sell. But I admit I also thought it was a cheeky game resembling a monster collector with guns and would end up as a vaporware. The Palworld ad looked rough too when Pocket Pair was still using Unity.  Fast forward to the January 19, 2024, I bought the EA of Palworld on Steam. They did it! I didn't think twice of getting it. It was interesting at least. Now, I'm glad I'm playing it. This article is long overdue on Harvest Gamer, but I wanted to make sure it's out there. Palworld is a game I've been looking for . That is, I finally found a game that needs to be played and installed on all of my machines. Why play Palworld? Synopsis Pros Singleplayer and Multiplayer capable Pals are not a gimmick Fixed Map Design At 60fps Cons Need More Base Creativity Five Pal Party Conclusion Why play Palworld?  (top) The premise is simple. You catch Pals, build a base...